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How to use joytokey for super smash flash 2
How to use joytokey for super smash flash 2




how to use joytokey for super smash flash 2
  1. How to use joytokey for super smash flash 2 update#
  2. How to use joytokey for super smash flash 2 series#
  3. How to use joytokey for super smash flash 2 free#

PK Fire was easily spammable, racked up a lot of damage, and even had a semi-spiking effect if used in midair (since the fire would fall and bring down the enemy with it). His PK Flash could go across half of the stage and he could spawn two of them if he was hit mid-animation.

  • Ness is by far the most broken character in v0.8b, and a good contender for most broken character in all of the demos.
  • Having an up-air with absurd range and a projectile-reflecting Side B were just icing on the cake.

    How to use joytokey for super smash flash 2 free#

    The black hole had a powerful pull and could keep you in free fall, even before the button was actually released.

  • Mega Man had a huge variety of tools to use with Down B, with the most broken ones being the infamous brick, annoying crash bombers, spammable saws, and that goddamn black hole.
  • Not to mention that his Neutral B hit an absurd amount of times, easily dealing 30% or breaking your shield if you dared to block it.
  • Tails had multiple jumps and a good recovery in a game where most characters were writing their will upon being knocked off-stage and he was also easily able to chain together combos in the air.
  • v0.8b had a largely broken cast in general, but special mentions go to Tails, Mega Man, and Ness.
  • Unfortunately, this resulted in him getting hugely nerfed in v0.8b, making him a Tier-Induced Scrappy at the time. Good at racking up damage, powerful smashes, and his Egg Lay can kill you if used off the edge.

    how to use joytokey for super smash flash 2

    Goku, among other things, had his side special, which fires two Ki Blasts that can be spammed over and over again for ridiculous amounts of damage. Tails had lots of jumps as well as infinite horizontal distance with his down special, making him impossible to touch, let alone kill.

    how to use joytokey for super smash flash 2

    In v0.7, both Tails and Goku qualified as game breakers.And Smash Balls were ridiculously common. In the early versions, Kirby's Final Smash would One-Hit Kill every player, every time.Game-Breaker: These often pop up in the second game's demos.This has led to several Tokusatsu fans believing that the titular character himself will be added to the game at some point.

    How to use joytokey for super smash flash 2 update#

    Epileptic Trees: The ending of the SSF2 v1.2.4 update direct had an ending stylized like Kamen Rider Ex-Aid.Ensemble Dark Horse: Spikeman, one of the five Original Characters that were planned for 2 but deconfirmed, still has a few fans, possibly because of how awesome his fighting style was planned to be.Largely leans towards competitive in the community, though, as official tournament data is being used as a development-assisting tool. Casual/Competitive Conflict: Slightly less-so than its source series, but still there.

    how to use joytokey for super smash flash 2

    How to use joytokey for super smash flash 2 series#

    There's also the "PC Master Race" stigma that makes keyboards rather uncomfortable to use with the game for some while the game IS ON a PC, it's clearly meant to pay tribute to a series of console games, and many players prefer to treat it as they would a console game because of that. The former is often hailed for allowing superior precision and advanced techniques not possible with an analog controller, but pro-controller players are quick to point out that there is nothing to stop a keyboard player from "accidentally" pressing their opponent's buttons, which would be very easy due to the keymapped nature of the game's controller support.

  • Keyboard controls versus wired controllers.
  • The Peril Roulette in Classic Mode a clever way of compensating for the general impossibility of programming a competent Smash AI, or a cheap handicap that rips control from the player? It was eventually scrapped.
  • Several fans were hoping for a newcomer to be revealed instead and were expecting him to be in the final roster anyway. Game & Watch, though not so much the character himself as the time that he was revealed he was the only character to be unveiled at APEX in 2015, which had traditionally revealed one character each day of the tournament for the past few years. The fandom gradually grew to like him, though, as v0.9b neared release. When he was revealed at Apex 2014 and nobody guessed him right, the chat absolutely erupted with comments demanding that Cleod rot in Hell, maintaining that he "stole" the last starter character position from fan-favorite requests like Bowser, Neku, Steve, and (especially) Luffy. Coupled with this, as time has passed, Blade and Blue have become increasingly looked upon nostalgically as symbols of a fondly-remembered era of the Internet by longtime SSF fans. Despite the fact that the majority are glad to see them gone, they all still have their vocal defenders who say they add variety to the game.
  • Blade, Blue, Spikeman, Azrael, and Robo Ninja, the Original Characters who were all deconfirmed.





  • How to use joytokey for super smash flash 2